Melbourne's a magnet for really great talent.

Eunice Lee SVP, Studio Operations, Activision Inc

Founded in 2019, Sledgehammer Games, a subsidiary of Activision Inc has grown within one year from an initial base of six staff, rising to 80 after opening their development studio in Melbourne, and are looking long-term to increase the team to just over 100 staff. They identified Melbourne as their ideal second location due to a combination of things such as – diversity, a deep pool of talent and experience, culture and lifestyle.

With world-class audio, design, engineering, and art teams, Sledgehammer Games has been able to achieve some of the highest-quality game execution of any studio in the industry, making games for global audiences across the boundaries of culture, ethnicity, gender, and sexuality. They are also one of the developers behind the blockbuster Call of Duty franchise.

As a leading global video games developer, Sledgehammer Games is determined to make a contribution to the Victorian games industry through offering internships and mentoring opportunities to local universities, and have also established productive relationships with industry and government bodies to drive and grow the sector.

Hear from Andrew Wilson, COO Sledgehammer Games and Eunice Lee, SVP, Studio Operations, Activision Inc, and others about the company’s investment journey to Victoria.

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